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Emiliano "Wentu" Venturini


I have been having a lot of fun designing games since 2005 and I will not stop till one of my games will finally find a publisher.
I am mainly interested in the mechanics of the game that I am creating: it must be first of all original and simple, leading to a deep game experience with tough decisions.
When thinking to a new game, I often try to use unusual or less exploited themes.
After publishing my first game, I will spend a big deal of my time working on an artificial intelligence that will have to learn to play it from scratch.
For some years I have been collaborating with Focus Brain Trainer, an italian magazine devouted to puzzles, logical games and the like: I specialized in games with geography as the main theme. Among my original creations: Airlines, Roomba, Orti, Herbivores, Masterword.

My favourite game designers are Knizia, Burm and Kramer.

Source: Myself !



Sebagai designer di boardgame

Walls of York  [2018]

The city of York is being built. Many buildings have already been built, but without a protective outer wall to defend against the Viking raids, the city is bound for failure. The king has called together his best architects to design defensive walls...