Joris Wiersinga
Joris' main board game interest lies in complex economic board games. His favourite non-splotter game is probably still 1830, although it's been a long time since he played it...
Outside of Splotter, Joris creates computer games for physical rehabilitation of elderly people with his company SilverFit (www.silverfit.com). He has also created a number of games for professional use in change management and lean operations transformations.
Distinctions for game design include: Nederlandse Spellenprijs, shortlisted (Cannes, 2005). International Gamers Award finalist (Antiquity, 2005; Indonesia, 2006). Dutch Game Awards: 1st place Best Serious Game (SilverFit, 2009). European Innovative Games Award: best of category (SilverFit, 2009), Golden Elephant (Food Chain Magnate, 2016), Goblin Magnifico (Food Chain Magnate, 2016)
Sebagai designer di boardgame
Food Chain Magnate
[2015]
"Lemonade? They want lemonade? What is the world coming to? I want commercials for burgers on all channels, every 15 minutes. We are the Home of the Original Burger, not a hippie health haven. And place a billboard next to that new house on the corne...
The Great Zimbabwe
[2012]
The Great Zimbabwe is a game about building a trade based civilization in ancient Africa. It has been inspired by the old kingdoms surrounding the Great Zimbabwe, a world heritage site in southern Africa. Far into the previous century, colonial gover...
Indonesia
[2005]
Judging by the smirk on the face of the Sultan of Solo, the businessman from North Sumatra has just made a mistake. And a costly one at that, too. He has paid way too much for merging his rubber company with the Sultan’s extensive rubber plantations:...
Antiquity
[2004]
From the Manufacturer:
"These fields no longer yield grain the way they used to," complains the farmer. "We should settle new lands before our food runs out. Why don't we start farming olives, like our neighbors?".
The cart-driver n...
Roads & Boats
[1999]
In Roads & Boats, players start with a modest collection of donkeys, geese, boards, and stone. With these few materials, players work to develop their civilization. The emphasis in the game is logistical transport as you bring goods to producers to m...