Terra Mystica
2-5 Orang
Jumlah pemain
Jumlah pemain
60-150 Menit
Durasi bermain
Durasi bermain
12+ Tahun
Usia pemain
Usia pemain
-
Rating total
Rating total
- Perancang: Helge Ostertag , Jens Drögemüller
- Ilustrator: Dennis Lohausen
- Penerbit: ????????? (Ten Days Games) , Bard Centrum Gier , Cranio Creations , Devir , Feuerland Spiele , Filosofia Éditions , FunBox Jogos , HomoLudicus , MINDOK , Swan Panasia Co., Ltd. , White Goblin Games , Z-Man Games , Zvezda
- Tahun Rilis: 2012
Terra Mystica is a game with very little luck that rewards strategic planning. Each player governs one of the 14 groups. With subtlety and craft, the player must attempt to rule as great an area as possible and to develop that group's skills. There are also four religious cults in which you can progress. To do all that, each group has special skills and abilities.
Taking turns, the players execute their actions on the resources they have at their disposal. Different buildings allow players to develop different resources. Dwellings allow for more workers. Trading houses allow players to make money. Strongholds unlock a group's special ability, and temples allow you to develop religion and your terraforming and seafaring skills. Buildings can be upgraded: Dwellings can be developed into trading houses; trading houses can be developed into strongholds or temples; one temple can be upgraded to become a sanctuary. Each group must also develop its terraforming skill and its skill with boats to use the rivers. The groups in question, along with their home landscape, are:
Desert (Fakirs, Nomads)
Plains (Halflings, Cultists)
Swamp (Alchemists, Darklings)
Lake (Mermaids, Swarmlings)
Forest (Witches, Auren)
Mountain (Dwarves, Engineers)
Wasteland (Giants, Chaos Magicians)
Proximity to other groups is a double-edged sword in Terra Mystica. Being close to other groups gives you extra power, but it also means that expanding is more difficult...
Source: https://www.boardgamegeek.com/
Klasifikasi
-
- Tipe
- Strategy
-
- Kategori
- Civilization
Economic
Fantasy
Territory Building -
- Mekanisme
- Area Control / Area Influence
Route/Network Building
Variable Phase Order
Variable Player Powers -
- Family
- Tableau Building
Terra Mystica
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