War of the Ring (First Edition)
2-4 Orang
Jumlah pemain
Jumlah pemain
120 Menit
Durasi bermain
Durasi bermain
12+ Tahun
Usia pemain
Usia pemain
-
Rating total
Rating total
- Perancang: Francesco Nepitello , Marco Maggi , Roberto Di Meglio
- Ilustrator: Bob Naismith , Fabio Maiorana , John Howe , Matteo Macchi , Mizio Mencarini
- Penerbit: Ares Games , Asmodee , Devir , Fantasy Flight Games , Fantasy Shop , Galakta , Heidelberger Spieleverlag , Nexus , Phalanx Games B.V. , Red Glove , Sophisticated Games , Tilsit
- Tahun Rilis: 2004
Initially, the Free People Nations are reluctant to take arms against Sauron, so they must be attacked by Sauron or persuaded by Gandalf or other Companions, before they start to fight properly: this is represented by the Political Track, which shows if a Nation is ready to fight in the War of the Ring or not.
The game can be won by a military victory, if Sauron conquers a certain number of Free People cities and strongholds or vice-versa. But the true hope of the Free Peoples lies with the quest of the Ringbearer: while the armies clash across Middle Earth, the Fellowship of the Ring is trying to get secretly to Mount Doom to destroy the One Ring. Sauron is not aware of the real intention of his enemies but is looking across Middle Earth for the precious Ring, so that the Fellowship is going to face numerous dangers, represented by the rules of The Hunt for the Ring. But the Companions can spur the Free Peoples to the fight against Sauron, so the Free People player must balance the need to protect the Ringbearer from harm, against the attempt to raise a proper defense against the armies of the Shadow, so that they do not overrun Middle Earth before the Ringbearer completes his quest.
Each game turn revolves around the roll of Action Dice: each die corresponds to an action that a player can do during a turn. Depending on the face rolled on each die, different actions are possible (moving armies, characters, recruiting troops, advancing a Political Track).
Action dice can also be used to draw or play Event Cards. Event Cards are played to represent specific events from the story (or events that could possibly have happened) that cannot be portrayed through normal gameplay. Each Event Card can also create an unexpected turn in the game, allowing special actions or altering the course of a battle.
Reimplemented by:
War of the Ring Collector's Edition
War of the Ring (Second Edition)
Upgrade to the 2nd edition (Card Pack)
War of the Ring (second edition): Upgrade Kit
Source: https://www.boardgamegeek.com/
Klasifikasi
-
- Tipe
- Thematic
-
- Kategori
- Adventure
Dice
Fantasy
Miniatures
Novel-based
Territory Building
Wargame -
- Mekanisme
- Action Point Allowance System
Area Control / Area Influence
Area Movement
Campaign / Battle Card Driven
Dice Rolling
Hand Management -
- Family
- Tolkien Games
War of the Ring
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