Mike Dashow
                                    From website:
I am a long-time game-industry veteran and professional illustrator. My favorite genres to work in are science fiction, fantasy and steampunk. I primarily work digitally, although I have also been known to work in watercolors. I enjoy developing character-driven pieces, especially humorous ones.
My work has been featured in Spectrum, Expose, ImagineFX magazine, and Fantasy Art Magazine among others. Recently my work was included in Expose 7, The Future of Fantasy Art, Steampunk: The Art of Victorian Futurism, and Digital Painting Techniques 3, for which I penned the intro to their steampunk chapter.
I also have won many awards, including several CGSociety Challenges and Dominance War III. I was a Chesley Award winner (given out by the Association of Science Fiction and Fantasy Artists ) for my cover for Peter S. Beagle's 'The Rhinoceros Who Quoted Nietzsche,' which won for Best Paperback Book Cover of 1997, the first digital piece to ever win a Chesley.
I've been working in the videogame industry for over twenty years as an art director and artist. I've done character and environment design and concepting, 2D and 3D animation, modeling, texturing, rigging, effects, and even voice acting. I worked on Broderbund Software's Living Books line of children's products, and spent seven years at Blizzard Entertainment working on Diablo II and Diablo III as well as a number of other projects. I designed and managed the ongoing production of all of 3D avatars as Art Director at both Meez.com and social network hi5. Currently I am the Senior Art Director at social games company Kabam.
                                    
                                    
                                                                                                    
                                                                
                            I am a long-time game-industry veteran and professional illustrator. My favorite genres to work in are science fiction, fantasy and steampunk. I primarily work digitally, although I have also been known to work in watercolors. I enjoy developing character-driven pieces, especially humorous ones.
My work has been featured in Spectrum, Expose, ImagineFX magazine, and Fantasy Art Magazine among others. Recently my work was included in Expose 7, The Future of Fantasy Art, Steampunk: The Art of Victorian Futurism, and Digital Painting Techniques 3, for which I penned the intro to their steampunk chapter.
I also have won many awards, including several CGSociety Challenges and Dominance War III. I was a Chesley Award winner (given out by the Association of Science Fiction and Fantasy Artists ) for my cover for Peter S. Beagle's 'The Rhinoceros Who Quoted Nietzsche,' which won for Best Paperback Book Cover of 1997, the first digital piece to ever win a Chesley.
I've been working in the videogame industry for over twenty years as an art director and artist. I've done character and environment design and concepting, 2D and 3D animation, modeling, texturing, rigging, effects, and even voice acting. I worked on Broderbund Software's Living Books line of children's products, and spent seven years at Blizzard Entertainment working on Diablo II and Diablo III as well as a number of other projects. I designed and managed the ongoing production of all of 3D avatars as Art Director at both Meez.com and social network hi5. Currently I am the Senior Art Director at social games company Kabam.
Sebagai artist di boardgame
                                                                                    
                                                Muse: Awakenings                                            
                                             [2018]
                                        
                                            
                                                
                                                
                                                
                                            
                                            
                                        
                                        
                                        Muse: Awakenings is a standalone game that can be played as its own complete experience, or as an expansion to elevate the Muse base set to new heights!
Play cooperatively at lower player counts, or divide into teams for competitive play wit...                                        
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